Trained
to Kill
By
Dave Grossman
Are
we training our children to kill? I am from Jonesboro, Arkansas. I travel
the world training medical, law enforcement, and U.S. military personnel
about the realities of warfare. I try to make those who carry deadly force
keenly aware of the magnitude of killing. Too many law enforcement and
military personnel act like "cowboys," never stopping to think about who
they are and what they are called to do. I hope I am able to give them
a reality check.
So
here I am, a world traveler and an expert in the field of "killology,"
and the largest school massacre in American history happens in my hometown
of Jonesboro, Arkansas. That was the March 24, 1999, schoolyard shooting
deaths of four girls and a teacher. Ten others were injured, and two boys,
ages 11 and 13, are in jail, charged with murder.
My
son goes to one of the middle schools in town, so my aunt in Florida called
us that day and asked, "Was that Joe's school?" And we said, "We haven't
heard about it." My aunt in Florida knew about the shootings before we
did!
We
turned on the television and discovered the shootings took place down the
road from us but, thank goodness, not at Joe's school. I'm sure almost
all parents in Jonesboro that night hugged their children and said, "Thank
God it wasn't you," as they tucked them into bed. But there was also a
lot of guilt because some parents in Jonesboro couldn't say that.
I spent
the first three days after the tragedy at Westside Middle School, where
the shootings took place, working with the counselors, teachers, students,
and parents. None of us had ever done anything like this before. I train
people how to react to trauma in the military; but how do you do it with
kids after a massacre in their school?
I was
the lead trainer for the counselors and clergy the night after the shootings,
and the following day we debriefed the teachers in groups. Then the counselors
and clergy, working with the teachers, debriefed the students, allowing
them to work through everything that had happened. Only people who share
a trauma can give each other the understanding, acceptance, and forgiveness
needed to understand what happened, and then they can begin the long process
of trying to understand why it happened.
Virus
of Violence
To
understand the why behind Jonesboro and Springfield and Pearl and Paducah,
and all the other outbreaks of this "virus of violence," we need to understand
first the magnitude of the problem. The per capita murder rate doubled
in this country between 1957 when the FBI started keeping track of the
data--and 1992. A fuller picture of the problem, however, is indicated
by the rate people are attempting to kill one another--the aggravated assault
rate. That rate in America has gone from around 60 per 100,000 in 1957
to over 440 per 100,000 by the middle of this decade. As bad as this is,
it would be much worse were it not for two major factors.
First
is the increase in the imprisonment rate of violent offenders. The prison
population in America nearly quadrupled between 1975 and 1992. According
to criminologist John J. DiIulio, "dozens of credible empirical analyses
. . . leave no doubt that the increased use of prisons averted millions
of serious crimes." If it were not for our tremendous imprisonment rate
(the highest of any industrialized nation), the aggravated assault rate
and the murder rate would undoubtedly be even higher.
Children
don't naturally kill; they learn it from violence in the home and most
pervasively, from violence as entertainment in television, movies, and
interactive video games.
The
second factor keeping the murder rate from being any worse is medical technology.
According to the US Army Medical Service Corps, a wound that would have
killed nine out of ten soldiers in World War II, nine out of ten could
have survived in Vietnam. Thus, by a very conservative estimate, if we
had 1940-level medical technology today, the murder rate would be ten times
higher than it is. The magnitude of the problem has been held down by the
development of sophisticated lifesaving skills and techniques, such as
helicopter medivacs, 911 operators, paramedics, CPR, trauma centers, and
medicines.
However,
the crime rate is still at a phenomenally high level, and this is true
worldwide. In Canada, according to their Center for Justice, per capita
assaults increased almost fivefold between 1964 and 1993, attempted murder
increased nearly sevenfold, and murders doubled. Similar trends can be
seen in other countries in the per capita violent crime rates reported
to Interpol between 1977 and 1993. In Australia and New Zealand, the assault
rate increased approximately fourfold, and the murder rate nearly doubled
in both nations. The assault rate tripled in Sweden, and approximately
doubled in Belgium, Denmark, England-Wales, France, Hungary, Netherlands,
and Scotland, while all these nations had an associated (but smaller) increase
in murder.
This
virus of violence is occurring worldwide. The explanation for it has to
be some new factor that is occurring in all of these countries. There are
many factors involved, and none should be discounted: for example, the
prevalence of guns in our society. But violence is rising in many nations
with draconian gun laws. And though we should never downplay child abuse,
poverty, or racism, there is only one new variable present in each of these
countries, bearing the exact same fruit: media violence presented as entertainment
for children.
Killing
is Unnatural
Before
retiring from the military, I spent almost a quarter of a century as an
army infantry officer and a psychologist, learning and studying how to
enable people to kill. Believe me, we are very good at it. But it does
not come naturally; you have to be taught to kill. And just as the army
is conditioning people to kill, we are indiscriminately doing the same
thing to our children, but without the safeguards.
After
the Jonesboro killings, the head of the American Academy of Pediatrics
Task Force on Juvenile Violence came to town and said that children don't
naturally kill. It is a learned skill. And they learn it from abuse and
violence in the home and, most pervasively, from violence as entertainment
in television, the movies, and interactive video games.
Killing
requires training because there is a built-in aversion to killing one's
own kind. I can best illustrate this from drawing on my own work in studying
killing in the military.
We
all know that you can't have an argument or a discussion with a frightened
or angry human being. Vasoconstriction, the narrowing of the blood vessels,
has literally closed down the forebrain--that great gob of gray matter
that makes you a human being and distinguishes you from a dog. When those
neurons close down, the midbrain takes over and your thought processes
and reflexes are indistinguishable from your dog's. If you've worked with
animals, you have some understanding in the realm of midbrain responses.
Within
the midbrain there is a powerful, God-given resistance to killing your
own kind. Every species, with a few exceptions, has a hardwired resistance
to killing its own kind in territorial and mating battles. When animals
with antlers and horns fight one another, they head butt in a harmless
fashion. But when they fight any other species, they go to the side to
gut and gore. Piranhas will turn their fangs on anything, but they fight
one another with flicks of the tail. Rattlesnakes will bite anything, but
they wrestle one another. Almost every species has this hardwired resistance
to killing its own kind.
When
we human beings are overwhelmed with anger and fear, we slam head-on into
that midbrain resistance that generally prevents us from killing. Only
sociopaths--who by definition don't have that resistance--lack this innate
violence immune system.
Throughout
human history, when humans fight each other, there is a lot of posturing.
Adversaries make loud noises and puff themselves up, trying to daunt the
enemy. There is a lot of fleeing and submission. Ancient battles were nothing
more than great shoving matches. It was not until one side turned and ran
that most of the killing happened, and most of that was stabbing people
in the back. All of the ancient military historians report that the vast
majority of killing happened in pursuit when one side was fleeing.
In
more modern times, the average firing rate was incredibly low in Civil
War battles. Patty Griffith demonstrates that the killing potential of
the average Civil War regiment was anywhere from five hundred to a thousand
men per minute. The actual killing rate was only one or two men per minute
per regiment (The Battle Tactics of the American Civil War). At the Battle
of Gettysburg, of the 27,000 muskets picked up from the dead and dying
after the battle, 90 percent were loaded. This is an anomaly, because it
took 95 percent of their time to load muskets and only 5 percent to fire.
But even more amazingly, of the thousands of loaded muskets, over half
had multiple loads in the barrel--one with 23 loads in the barrel. In reality,
the average man would load his musket and bring it to his shoulder, but
he could not bring himself to kill. He would be brave, he would stand shoulder
to shoulder, he would do what he was trained to do; but at the moment of
truth, he could not bring himself to pull the trigger. So, he lowered the
weapon and loaded it again. Of those who did fire, only a tiny percentage
fired to hit. The vast majority fired over the enemy's head.
During
World War II, US Army Brig. Gen. S. L. A. Marshall had a team of researchers
study what soldiers did in battle. For the first time in history, they
asked individual soldiers what they did in battle. They discovered that
only 15 to 20 percent of the individual riflemen could bring themselves
to fire at an exposed enemy soldier.
That
is the reality of the battlefield. Only a small percentage of soldiers
are able and willing to participate. Men are willing to die, they are willing
to sacrifice themselves for their nation; but they are not willing to kill.
It is a phenomenal insight into human nature; but when the military became
aware of that, they systematically went about the process of trying to
fix this "problem." From the military perspective, a 15 percent firing
rate among riflemen is like a 15 percent literacy rate among librarians.
And fix it the military did. By the Korean War, around 55 percent of the
soldiers were willing to fire to kill. And by Vietnam, the rate rose to
over 90 percent.
The
Methods in this Madness: Desensitization
How
the military increases the killing rate of soldiers in combat is instructive,
because our culture today is doing the same thing to our children. The
training methods militaries use are brutalization, classical conditioning,
operant conditioning, and role modeling. I will explain these in the military
context and show how these same factors are contributing to the phenomenal
increase of violence in our culture.
Brutalization
and desensitization are what happen at boot camp. From the moment you step
off the bus you are physically and verbally abused: countless pushups,
endless hours at attention or running with heavy loads, while carefully
trained professionals take turns screaming at you. Your head is shaved,
you are herded together naked and dressed alike, losing all individuality.
This brutalization is designed to break down your existing mores and norms
and to accept a new set of values that embrace destruction, violence, and
death as a way of life. In the end, you are desensitized to violence and
accept it as a normal and essential survival skill in your brutal new world.
Something
very similar to this desensitization toward violence is happening to our
children through violence in the media--but instead of 18-year-olds, it
begins at the age of 18 months when a child is first able to discern what
is happening on television. At that age, a child can watch something happening
on television and mimic that action. But it isn't until children are six
or seven years old that the part of the brain kicks in that lets them understand
where information comes from. Even though young children have some understanding
of what it means to pretend, they are developmentally unable to distinguish
clearly between fantasy and reality.
When
young children see somebody shot, stabbed, raped, brutalized, degraded,
or murdered on TV, to them it is as though it were actually happening.
To have a child of three, four, or five watch a "splatter" movie, learning
to relate to a character for the first 90 minutes and then in the last
30 minutes watch helplessly as that new friend is hunted and brutally murdered
is the moral and psychological equivalent of introducing your child to
a friend, letting her play with that friend, and then butchering that friend
in front of your child's eyes. And this happens to our children hundreds
upon hundreds of times.
Sure,
they are told: "Hey, it's all for fun. Look, this isn't real, it's just
TV." And they nod their little heads and say, "okay." But they can't tell
the difference. Can you remember a point in your life or in your children's
lives when dreams, reality, and television were all jumbled together? That's
what it is like to be at that level of psychological development. That's
what the media is doing to them.
The
Journal of the American Medical Association published the definitive epidemiological
study on the impact of TV violence. The research demonstrated what happened
in numerous nations after television made its appearance as compared to
nations and regions without TV. The two nations or regions being compared
are demographically and ethnically identical; only one variable is different:
the presence of television. In every nation, region, or city with television,
there is an immediate explosion of violence on the playground, and within
15 years there is a doubling of the murder rate. Why 15 years? That is
how long it takes for the brutalization of a three-to five-year-old to
reach the "prime crime age." That is how long it takes for you to reap
what you have sown when you brutalize and desensitize a three-year-old.
Today
the data linking violence in the media to violence in society are superior
to those linking cancer and tobacco. Hundreds of sound scientific studies
demonstrate the social impact of brutalization by the media. The Journal
of the American Medical Association concluded that "the introduction of
television in the 1950's caused a subsequent doubling of the homicide rate,
i.e., long-term childhood exposure to television is a causal factor behind
approximately one half of the homicides committed in the United States,
or approximately 10,000 homicides annually." The article went on to say
that ". . . if, hypothetically, television technology had never been developed,
there would today be 10,000 fewer homicides each year in the United States,
70,000 fewer rapes, and 700,000 fewer injurious assaults" (June 10, 1992).
Classical
Conditioning
Classical
conditioning is like the famous case of Pavlov's dogs you learned about
in Psychology 101: The dogs learned to associate the ringing of the bell
with food, and, once conditioned, the dogs could not hear the bell without
salivating.
The
Japanese were masters at using classical conditioning with their soldiers.
Early in World War II, Chinese prisoners were placed in a ditch on their
knees with their hands bound behind them. And one by one, a select few
Japanese soldiers would go into the ditch and bayonet "their" prisoner
to death. This is a horrific way to kill another human being. Up on the
bank, countless other young soldiers would cheer them on in their violence.
Comparatively few soldiers actually killed in these situations, but by
making the others watch and cheer, the Japanese were able to use these
kinds of atrocities to classically condition a very large audience to associate
pleasure with human death and suffering. Immediately afterwards, the soldiers
who had been spectators were treated to sake, the best meal they had had
in months, and to so-called comfort girls. The result? They learned to
associate committing violent acts with pleasure.
The
Japanese found these kinds of techniques to be extraordinarily effective
at quickly enabling very large numbers of soldiers to commit atrocities
in the years to come. Operant conditioning (which we will look at shortly)
teaches you to kill, but classical conditioning is a subtle but powerful
mechanism that teaches you to like it.
This
technique is so morally reprehensible that there are very few examples
of it in modern US military training; but there are some clear-cut examples
of it being done by the media to our children. What is happening to our
children is the reverse of the aversion therapy portrayed in the movie
A Clockwork Orange. In A Clockwork Orange, a brutal sociopath, a mass murderer,
is strapped to a chair and forced to watch violent movies while he is injected
with a drug that nauseates him. So he sits and gags and retches as he watches
the movies. After hundreds of repetitions of this, he associates violence
with nausea, and it limits his ability to be violent.
Every
time a child plays an interactive video game, he is learning the exact
same conditioned reflex skills as a soldier or police officer in training.
We
are doing the exact opposite: Our children watch vivid pictures of human
suffering and death, learning to associate it with their favorite soft
drink and candy bar, or their girlfriend's perfume.
After
the Jonesboro shootings, one of the high-school teachers told me how her
students reacted when she told them about the shootings at the middle school.
"They laughed," she told me with dismay. A similar reaction happens all
the time in movie theaters when there is bloody violence. The young people
laugh and cheer and keep right on eating popcorn and drinking pop. We have
raised a generation of barbarians who have learned to associate violence
with pleasure, like the Romans cheering and snacking as the Christians
were slaughtered in the Coliseum.
The
result is a phenomenon that functions much like AIDS, which I call AVIDS--Acquired
Violence Immune Deficiency Syndrome. AIDS has never killed anybody. It
destroys your immune system, and then other diseases that shouldn't kill
you become fatal. Television violence by itself does not kill you. It destroys
your violence immune system and conditions you to derive pleasure from
violence. And once you are at close range with another human being, and
it's time for you to pull that trigger, Acquired Violence Immune Deficiency
Syndrome can destroy your midbrain resistance.
Operant
Conditioning
The
third method the military uses is operant conditioning, a very powerful
procedure of stimulus-response, stimulus-response. A benign example is
the use of flight simulators to train pilots. An airline pilot in training
sits in front of a flight simulator for endless hours; when a particular
warning light goes on, he is taught to react in a certain way. When another
warning light goes on, a different reaction is required. Stimulus-response,
stimulus-response, stimulus-response. One day the pilot is actually flying
a jumbo jet; the plane is going down, and 300 people are screaming behind
him. He is wetting his seat cushion, and he is scared out of his wits;
but he does the right thing. Why? Because he has been conditioned to respond
reflexively to this particular crisis.
When
people are frightened or angry, they will do what they have been conditioned
to do. In fire drills, children learn to file out of the school in orderly
fashion. One day there is a real fire, and they are frightened out of their
wits; but they do exactly what they have been conditioned to do, and it
saves their lives.
The
military and law enforcement community have made killing a conditioned
response. This has substantially raised the firing rate on the modern battlefield.
Whereas infantry training in World War II used bull's-eye targets, now
soldiers learn to fire at realistic, man-shaped silhouettes that pop into
their field of view. That is the stimulus. The trainees have only a split
second to engage the target. The conditioned response is to shoot the target,
and then it drops. Stimulus-response, stimulus-response, stimulus-response--soldiers
or police officers experience hundreds of repetitions. Later, when soldiers
are on the battlefield or a police officer is walking a beat and somebody
pops up with a gun, they will shoot reflexively and shoot to kill. We know
that 75 to 80 percent of the shooting on the modern battlefield is the
result of this kind of stimulus-response training.
Now,
if you're a little troubled by that, how much more should we be troubled
by the fact that every time a child plays an interactive point-and-shoot
video game, he is learning the exact same conditioned reflex and motor
skills.
I was
an expert witness in a murder case in South Carolina offering mitigation
for a kid who was facing the death penalty. I tried to explain to the jury
that interactive video games had conditioned him to shoot a gun to kill.
He had spent hundreds of dollars on video games learning to point and shoot,
point and shoot. One day he and his buddy decided it would be fun to rob
the local convenience store. They walked in, and he pointed a snub-nosed
.38 pistol at the clerk's head. The clerk turned to look at him, and the
defendant shot reflexively from about six feet. The bullet hit the clerk
right between the eyes--which is a pretty remarkable shot with that weapon
at that range--and killed this father of two. Afterward, we asked the boy
what happened and why he did it. It clearly was not part of the plan to
kill the guy--it was being videotaped from six different directions. He
said, "I don't know. It was a mistake. It wasn't supposed to happen."
In
the military and law-enforcement worlds, the right option is often not
to shoot. But you never, never put your quarter in that video machine with
the intention of not shooting. There is always some stimulus that sets
you off. And when he was excited, and his heart rate went up, and vasoconstriction
closed his forebrain down, this young man did exactly what he was conditioned
to do: he reflexively pulled the trigger, shooting accurately just like
all those times he played video games.
This
process is extraordinarily powerful and frightening. The result is ever
more homemade pseudo-sociopaths who kill reflexively and show no remorse.
Our children are learning to kill and learning to like it; and then we
have the audacity to say, "Oh my goodness, what's wrong?"
One
of the boys allegedly involved in the Jonesboro shootings (and they are
just boys) had a fair amount of experience shooting real guns. The other
one was a nonshooter and, to the best of our knowledge, had almost no experience
shooting. Between them, those two boys fired 27 shots from a range of over
100 yards, and they hit 15 people. That's pretty remarkable shooting. We
run into these situations often--kids who have never picked up a gun in
their lives pick up a real gun and are incredibly accurate. Why?
Video
Games
Role
models In the military, you are immediately confronted with a role model:
your drill sergeant. He personifies violence and aggression. Along with
military heroes, these violent role models have always been used to influence
young, impressionable minds.
Today
the media are providing our children with role models. This can be seen
not just in the lawless sociopaths in movies and TV shows, but it can also
be seen in the media-inspired, copycat aspects of the Jonesboro murders.
This is the part of these juvenile crimes that the TV networks would much
rather not talk about.
Research
in the 1970s demonstrated the existence of "cluster suicides" in which
the local TV reporting of teen suicides directly caused numerous copycat
suicides of impressionable teenagers. Somewhere in every population there
are potentially suicidal kids who will say to themselves, "Well, I'll show
all those people who have been mean to me. I know how to get my picture
on TV, too." Because of this research, television stations today generally
do not cover suicides. But when the pictures of teenage killers appear
on TV, the effect is the same: Somewhere there is a potentially violent
little boy who says to himself, "Well, I'll show all those people who have
been mean to me. I know how to get my picture on TV too."
Thus
we
get copycat, cluster murders that work their way across America like a
virus spread by the six o'clock news. No matter what someone has done,
if you put his picture on TV, you have made him a celebrity, and someone,
somewhere, will emulate him.
The
lineage of the Jonesboro shootings began at Pearl, Mississippi, fewer than
six months before. In Pearl, a 16-year-old boy was accused of killing his
mother and then going to his school and shooting nine students, two of
whom died, including his ex-girlfriend. Two months later, this virus spread
to Paducah, Kentucky, where a 14-year-old boy was arrested for killing
three students and wounding five others.
A very
important step in the spread of this copycat crime virus occurred in Stamps,
Arkansas, 15 days after Pearl and just a little over 90 days before Jonesboro.
In Stamps, a 14-year-old boy, who was angry at his schoolmates, hid in
the woods and fired at children as they came out of school. Sound familiar?
Only two children were injured in this crime, so most of the world didn't
hear about it; but it got great regional coverage on TV, and two little
boys in Jonesboro, Arkansas, probably did hear about it.
And
then there was Springfield, Oregon, and so many others. Is this a reasonable
price to pay for the TV networks' "right" to turn juvenile defendants into
celebrities and role models by playing up their pictures on TV?
Our
society needs to be informed about these crimes, but when the images of
the young killers are broadcast on television, they become role models.
The average preschooler in America watches 27 hours of television a week.
The average child gets more one-on-one communication from TV than from
all her parents and teachers combined. The ultimate achievement for our
children is to get their picture on TV. The solution is simple, and it
comes straight out of the suicidology literature: The media have every
right and responsibility to tell the story, but they have no right to glorify
the killers by presenting their images on TV.
Reality
Check: Sixty percent of men on TV are involved in violence; 11 percent
are killers. Unlike actual rates, in the media the majority of homicide
victims are women. (Gerbner 1994) In a Canadian town in which TV was first
introduced in 1973, a 160 percent increase in aggression, hitting, shoving,
and biting was documented in first- and second-grade students after exposure,
with no change in behavior in children in two control communities. (Centerwall
1992) Fifteen years after the introduction of TV, homicides, rapes and
assaults doubled in the United States. (American Medical Association) Twenty
percent of suburban high schoolers endorse shooting someone "who has stolen
something from you." (Toch and Silver 1993) In the United States, approximately
two million teenagers carry knives, guns, clubs or razors. As many as 135,000
take them to school. (America by the Numbers) Americans spend over $100
million on toy guns every year. What Counts: The Complete Harper's Index
© 1991)
Unlearning
Violence
What
is the road home from the dark and lonely place to which we have traveled?
One route infringes on civil liberties. The city of New York has made remarkable
progress in recent years in bringing down crime rates, but they may have
done so at the expense of some civil liberties. People who are fearful
say that is a price they are willing to pay.
Another
route would be to "just turn it off"; if you don't like what is on television,
use the "off" button. Yet, if all the parents of the 15 shooting victims
in Jonesboro had protected their children from TV violence, it wouldn't
have done a bit of good. Because somewhere there were two little boys whose
parents didn't "just turn it off."
On
the night of the Jonesboro shootings, clergy and counselors were working
in small groups in the hospital waiting room, comforting the groups of
relatives and friends of the victims. Then they noticed one woman sitting
alone silently.
A counselor
went over to the woman and discovered that she was the mother of one of
the girls who had been killed. She had no friends, no husband, no family
with her as she sat in the hospital, stunned by her loss. "I just came
to find out how to get my little girl's body back," she said. But the body
had been taken to Little Rock, 100 miles away, for an autopsy. Her very
next concern was, "I just don't know how I'm going to pay for the funeral.
I don't know how I can afford it." That little girl was truly all she had
in all the world. Come to Jonesboro, friend, and tell this mother she should
"just turn it off."
Another
route to reduced violence is gun control. I don't want to downplay that
option, but America is trapped in a vicious cycle when we talk about gun
control. Americans don't trust the government; they believe that each of
us should be responsible for taking care of ourselves and our families.
That's one of our great strengths--but it is also a great weakness. When
the media foster fear and perpetuate a milieu of violence, Americans arm
themselves in order to deal with that violence. And the more guns there
are out there, the more violence there is. And the more violence there
is, the greater the desire for guns.
We
are trapped in this spiral of self-dependence and lack of trust. Real progress
will never be made until we reduce this level of fear. As a historian,
I tell you it will take decades--maybe even a century--before we wean Americans
off their guns. And until we reduce the level of fear and of violent crime,
Americans would sooner die than give up their guns.
Top
10 Nonviolent Video Games
The
following list of nonviolent video games has been developed by The Games
Project. These games are ranked high for their social and play value and
technical merit.
-
Bust a
Move
-
Tetris
-
Theme
Park
-
Absolute
Pinball
-
Myst
-
NASCAR
-
SimCity
-
The Incredible
Machine
-
Front
Page Sports: Golf
-
Earthworm
Jim
For descriptions,
publishers, and prices for these games, including a searchable database
for additional recommendations, check The Games Project Web site at: http://www.gamesproject.org/
This list is updated periodically. You are encouraged to make recommendations
in the "Add your favorites" section.
Fighting
back
We
need to make progress in the fight against child abuse, racism, and poverty,
and in rebuilding our families. No one is denying that the breakdown of
the family is a factor. But nations without our divorce rates are also
having increases in violence. Besides, research demonstrates that one major
source of harm associated with single-parent families occurs when the TV
becomes both the nanny and the second parent. Work is needed in all these
areas, but there is a new front--taking on the producers and purveyors
of media violence. Simply put, we ought to work toward legislation that
outlaws violent video games for children. There is no constitutional right
for a child to play an interactive video game that teaches him weapons-handling
skills or that simulates destruction of God's creatures.
The
day may also be coming when we are able to seat juries in America who are
willing to sock it to the networks in the only place they really understand--their
wallets. After the Jonesboro shootings, Time magazine said: "As for media
violence, the debate there is fast approaching the same point that discussions
about the health impact of tobacco reached some time ago--it's over. Few
researchers bother any longer to dispute that bloodshed on TV and in the
movies has an effect on kids who witness it" (April 6, 1998).
Most
of all, the American people need to learn the lesson of Jonesboro: Violence
is not a game; it's not fun, it's not something that we do for entertainment.
Violence kills.
Every
parent in America desperately needs to be warned of the impact of TV and
other violent media on children, just as we would warn them of some widespread
carcinogen. The problem is that the TV networks, which use the public airwaves
we have licensed to them, are our key means of public education in America.
And they are stonewalling.
In
the days after the Jonesboro shootings, I was interviewed on Canadian national
TV, the British Broadcasting Company, and many US and international radio
shows and newspapers. But the American television networks simply would
not touch this aspect of the story. Never in my experience as a historian
and a psychologist have I seen any institution in America so clearly responsible
for so very many deaths, and so clearly abusing their publicly licensed
authority and power to cover up their guilt.
Time
after time, idealistic young network producers contacted me from one of
the networks, fascinated by the irony that an expert in the field of violence
and aggression was living in Jonesboro and was at the school almost from
the beginning. But unlike all the other media, these network news stories
always died a sudden, silent death when the network's powers-that-be said,
"Yeah, we need this story like we need a hole in the head."
Many
times since the shooting I have been asked, "Why weren't you on TV talking
about the stuff in your book?" And every time my answer had to be, "The
TV networks are burying this story. They know they are guilty, and they
want to delay the retribution as long as they can."
As
an author and expert on killing, I believe I have spoken on the subject
at every Rotary, Kiwanis, and Lions Club in a 50-mile radius of Jonesboro.
So when the plague of satellite dishes descended upon us like huge locusts,
many people here were aware of the scientific data linking TV violence
and violent crime.
The
networks will stick their lenses anywhere and courageously expose anything.
Like flies on open wounds, they find nothing too private or shameful for
their probing lenses--except themselves, and their share of guilt in the
terrible, tragic crime that happened here
A CBS
executive told me his plan. He knows all about the link between media and
violence. His own in-house people have advised him to protect his child
from the poison his industry is bringing to America's children. He is not
going to expose his child to TV until she's old enough to learn how to
read. And then he will select very carefully what she sees. He and his
wife plan to send her to a daycare center that has no television, and he
plans to show her only age-appropriate videos.
That
should be the bare minimum with children: Show them only age-appropriate
videos, and think hard about what is age appropriate. The most benign product
you are going to get from the networks are 22-minute sitcoms or cartoons
providing instant solutions for all of life's problems, interlaced with
commercials telling you what a slug you are if you don't ingest the right
sugary substances and don't wear the right shoes.
The
worst product your child is going to get from the networks is represented
by one TV commentator who told me, "Well, we only have one really violent
show on our network, and that is NYPD Blue. I'll admit that that is bad,
but it is only one night a week."
I wondered
at the time how she would feel if someone said, "Well, I only beat my wife
in front of the kids one night a week." The effect is the same.
"You're
not supposed to know who I am!" said NYPD Blue star Kim Delaney, in response
to young children who recognized her from her role on that show. According
to USA Weekend, she was shocked that underage viewers watch her show, which
is rated TV-14 for gruesome crimes, raw language, and explicit sex scenes.
But they do watch, don't they?
Education
about media and violence does make a difference. I was on a radio call-in
show in San Antonio, Texas. A woman called and said, "I would never have
had the courage to do this two years ago. But let me tell you what happened.
You tell me if I was right.
"My
13-year-old boy spent the night with a neighbor boy. After that night,
he started having nightmares. I got him to admit what the nightmares were
about. While he was at the neighbor's house, they watched splatter movies
all night: people cutting people up with chainsaws and stuff like that.
"Every
parent in America desperately needs to be warned of the impact of TV and
other violent media on children. But the TV networks--our key means of
public education in America--are stonewalling."
"I
called the neighbors and told them, 'Listen: you are sick people. I wouldn't
feel any different about you if you had given my son pornography or alcohol.
And I'm not going to have anything further to do with you or your son--and
neither is anybody else in this neighborhood, if I have anything to do
with it--until you stop what you're doing.' "
That's
powerful. That's censure, not censorship. We ought to have the moral courage
to censure people who think that violence is legitimate entertainment.
One
of the most effective ways for Christians to be salt and light is by simply
confronting the culture of violence as entertainment. A friend of mine,
a retired army officer who teaches at a nearby middle school, uses the
movie Gettysburg to teach his students about the Civil War. A scene in
that movie very dramatically depicts the tragedy of Pickett's Charge. As
the Confederate troops charge into the Union lines, the cannons fire into
their masses at point-blank range, and there is nothing but a red mist
that comes up from the smoke and flames. He told me that when he first
showed this heart-wrenching, tragic scene to his students, they laughed.
He
began to confront this behavior ahead of time by saying: "In the past,
students have laughed at this scene, and I want to tell you that this is
completely unacceptable behavior. This movie depicts a tragedy in American
history, a tragedy that happened to our ancestors, and I will not tolerate
any laughing." From then on, when he played that scene to his students,
over the years, he says there was no laughter. Instead, many of them wept.
What
the media teach is unnatural, and if confronted in love and assurance,
the house they have built on the sand will crumble. But our house is built
on the rock. If we don't actively present our values, then the media will
most assuredly inflict theirs on our children, and the children, like those
in that class watching Gettysburg, simply won't know any better.
There
are many other things that the Christian community can do to help change
our culture. Youth activities can provide alternatives to television, and
churches can lead the way in providing alternative locations for latchkey
children. Fellowship groups can provide guidance and support to young parents
as they strive to raise their children without the destructive influences
of the media. Mentoring programs can pair mature, educated adults with
young parents, helping them through the preschool ages without using the
TV as a babysitter. And most of all, the churches can provide the clarion
call of decency and love and peace as an alternative to death and destruction--not
just for the sake of the church, but for the transformation of our culture. |